![]() ![]() Semirandom, maybe, since this suave motherfucker comes with a suit and a coif that's going to put someone's eye out if he's not careful, rather than sweatpants and a dad 'stache. Then your character gets attributes based on the answers you gave and a more or less randomized appearance. I guess that beats choosing options out of a list like before. Oh, the default is a "start of Ultima 4, or maybe Pokemon Mystery Dungeon" style personality quiz. Let's hit up the character generator and see what's up. You're stuck! I hope there's nothing drastically different from The Sims 3 in controls and setup or anything.) But if you already did that in your first conversation because you know how dialog prompts work in the series, you can't do it again, and thus can't progress. (There's a point in the tutorial where you have to "Get to Know" your obligatory roommate. ![]() Then I softlocked while playing the tutorial. It couldn't possibly be as shoddily programmed as the Sims 3, right? It was on sale for cheap on the Steam winter sale, so I figured what the hell. I'll get back to this when I get back to it, but I'm sure not having to transcribe an ingame script will be a major timesaver. Nothing so complicated this time, in no small part because I'm not any less busy than I was when I dumped my Deltarune LP. The previous game in the series was one of my more popular LPs, but I'm willing to grant that looping in another forums' worth of readers was a factor. ![]()
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